![]() When it does come to game time you’ll see another new feature appear in the form of a suggested squad. Found a young star that you feel can contribute to the first-team but not necessarily a starter? During contract negotiations you can make promises, split by season, in relation to their squad status which will affect how often they feel they should be playing. Key among these is the playing time pathway. There are other, minor tweaks to player interactions that combine to make this area of Football Manager feel far more rounded. ![]() It makes more sense, it fits with what you’d expect to see in a professional football team and, most importantly, means I no longer have to save, fine a player and reload just to get the achievement for fining a player. Here you can set your disciplinary standards and, should one of your playing staff breach them then the appropriate action is taken. Now, right from the start, you have the opportunity to devise, with your players, a code of conduct. It’s always baffled me that, when I once had a player who got sent off for the fifth time in less than ten games, he was a bit miffed when I fined him a weeks’ wages. Whilst you’ve always had the option to discipline them for being a bit naughty I’ve rarely, beyond a warning, had them happily accept their penance. That being said not every match will go as planned, doubly so if one of your players gets sent off. Alongside last year’s redesign and adequate feedback from your backroom staff, developing strategies for success isn’t quite as daunting as it used to be. Tinkering will still need to be done to adapt to your opposition as well as your players’ preferred roles but it gives you a base to build from. It’s not a massive addition in the grand scheme of things but it’s a small quality of life improvement that makes tactics that touch more welcoming. ![]() This year, however, when setting up your tactics a small icon indicates which tactics and play styles will suit your current squad the best. Sure, the transfer market can solve some of those problems but unless you’re like Man City and have a (seemingly) bottomless pit of money, that can take a few seasons to rectify. You may have a particular playing style or formation that you commonly use but often when you start at a club they may not have the right players. After introducing a new approach to building tactics last year you can now get extra advice and suggestions from your Assistant Manager on what might work best for the personnel at your disposal. Whilst I’m no “wet behind the ears” newbie there are many aspects that even I still find daunting. When I reviewed Football Manager 2019 I was impressed by how more accessible things had become. Normally, being the only title in your field can lead to complacency - we’re looking at you WWE 2K20 - but fans of the series can rest assured that SI Games have been busy at work improving on last year’s efforts. Since Sports Interactive’s separation from Eidos, and with it the Championship Manager name, the rebranded, yet utterly familiar series has marched ever onward as the unchallenged king of football management. Football Manager 2020 marks the series’ sweet sixteenth birthday.
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